This commit is contained in:
张成
2025-12-08 15:56:56 +08:00
parent a8dca0dd71
commit 0dd0b711f9
7 changed files with 103 additions and 58 deletions

View File

@@ -180,6 +180,11 @@ const HomeNavbar = (props: IProps) => {
// const currentAddress = city + district;
const handleInputClick = () => {
// 关闭城市选择器
if (cityPopupVisible) {
setCityPopupVisible(false);
}
const currentPagePath = getCurrentFullPath();
if (currentPagePath === "/game_pages/searchResult/index") {
(Taro as any).navigateBack();
@@ -192,6 +197,11 @@ const HomeNavbar = (props: IProps) => {
// 点击logo
const handleLogoClick = () => {
// 关闭城市选择器
if (cityPopupVisible) {
setCityPopupVisible(false);
}
// 如果当前在列表页,点击后页面回到顶部
if (getCurrentFullPath() === "/main_pages/index") {
// 使用父组件传递的滚动方法(适配 ScrollView
@@ -212,6 +222,11 @@ const HomeNavbar = (props: IProps) => {
};
const handleInputLeftIconClick = () => {
// 关闭城市选择器
if (cityPopupVisible) {
setCityPopupVisible(false);
}
if (leftIconClick) {
leftIconClick();
} else {
@@ -231,13 +246,13 @@ const HomeNavbar = (props: IProps) => {
// 处理城市切换(仅刷新数据,不保存缓存)
const handleCityChangeWithoutCache = async () => {
// 切换城市后,同时更新两个列表接口获取数据,传入当前的 area
// 先调用列表接口
if (refreshBothLists) {
await refreshBothLists(area);
await refreshBothLists();
}
// 更新球局数量,传入当前的 area确保接口请求的地址与界面显示一致
// 列表接口完成后,再调用数量接口
if (fetchGetGamesCount) {
await fetchGetGamesCount(area);
await fetchGetGamesCount();
}
};
@@ -246,21 +261,17 @@ const HomeNavbar = (props: IProps) => {
// 用户手动选择的城市不保存到缓存(临时切换)
console.log("用户手动选择城市(不保存缓存):", _newArea);
// 先更新 area 状态(用于界面显示)
// 先更新 area 状态(用于界面显示和接口参数
updateArea(_newArea);
// 确保状态更新完成后再调用接口
// 切换城市后,同时更新两个列表接口获取数据,传入新的城市信息
const promises: Promise<any>[] = [];
// 先调用列表接口(会使用更新后的 state.area
if (refreshBothLists) {
promises.push(refreshBothLists(_newArea));
await refreshBothLists();
}
// 更新球局数量,直接传入新的城市信息,不依赖状态更新时序
// 列表接口完成后,再调用数量接口(会使用更新后的 state.area
if (fetchGetGamesCount) {
promises.push(fetchGetGamesCount(_newArea));
await fetchGetGamesCount();
}
// 并行执行,提高性能
await Promise.all(promises);
};
return (

View File

@@ -246,7 +246,7 @@ const ListCard: React.FC<ListCardProps> = ({
<View className="smoothWrapper">
<Image
className="iconListPlayingGame"
src={require("@/static/list/changdaqiuju.png")}
src={img.ICON_LIST_CHANGDA_QIuju}
mode="widthFix"
/>
{/* <Text className="smoothTitle">{game_type}</Text> */}

View File

@@ -69,4 +69,5 @@ export default {
ICON_CLOSE: require('@/static/publishBall/icon-close.svg'),
ICON_LIST_NTPR: require('@/static/list/ntpr.svg'),
ICON_LIST_CHANGDA: require('@/static/list/icon-changda.svg'),
ICON_LIST_CHANGDA_QIuju: require('@/static/list/changdaqiuju.png'),
}

View File

@@ -236,21 +236,24 @@ const ListPageContent: React.FC<ListPageContentProps> = ({
});
// 地址发生变化或不一致,重新加载数据和球局数量
const promises: Promise<any>[] = [];
if (refreshBothLists) {
promises.push(refreshBothLists(currentArea));
}
if (fetchGetGamesCount) {
promises.push(fetchGetGamesCount(currentArea));
}
Promise.all(promises).then(() => {
// 数据加载完成后,更新记录的城市(记录为上一次在列表页加载数据时的城市)
if (currentArea) {
lastLoadedAreaRef.current = [...currentArea] as [string, string];
// 先调用列表接口,然后在列表接口完成后调用数量接口
(async () => {
try {
if (refreshBothLists) {
await refreshBothLists();
}
// 列表接口完成后,再调用数量接口
if (fetchGetGamesCount) {
await fetchGetGamesCount();
}
// 数据加载完成后,更新记录的城市(记录为上一次在列表页加载数据时的城市)
if (currentArea) {
lastLoadedAreaRef.current = [...currentArea] as [string, string];
}
} catch (error) {
console.error("重新加载数据失败:", error);
}
}).catch((error) => {
console.error("重新加载数据失败:", error);
});
})();
}
}
@@ -312,9 +315,10 @@ const ListPageContent: React.FC<ListPageContentProps> = ({
console.error("更新用户位置失败:", error);
}
}
// 传入当前的 area确保接口请求的地址与界面显示一致
await fetchGetGamesCount(area);
// 先调用列表接口
await getMatchesData();
// 列表接口完成后,再调用数量接口
await fetchGetGamesCount();
// 初始数据加载完成后,记录当前城市
if (area && isActive) {
lastLoadedAreaRef.current = [...area] as [string, string];

View File

@@ -96,6 +96,12 @@ const MainPage: React.FC = () => {
if (code === currentTab) {
return;
}
// 切换标签时关闭城市选择器
if (isCityPickerVisible) {
setIsCityPickerVisible(false);
}
setCurrentTab(code as TabType);
// 切换标签时滚动到顶部
(Taro as any).pageScrollTo({
@@ -103,7 +109,7 @@ const MainPage: React.FC = () => {
duration: 300,
});
},
[currentTab]
[currentTab, isCityPickerVisible]
);
// 处理发布菜单显示/隐藏

View File

@@ -17,7 +17,6 @@ import {
ListState,
IPayload,
} from "../../types/list/types";
import { useUser } from "./userStore";
function translateCityData(dataTree) {
return dataTree.map((item) => {
@@ -185,7 +184,8 @@ export const useListStore = create<TennisStore>()((set, get) => ({
gamesNum: 0,
// 组装搜索数据
getSearchParams: (overrideArea?: [string, string]) => {
// 注意:始终使用 state.area不接收 overrideArea 参数,确保参数一致性
getSearchParams: () => {
const state = get();
const currentPageState = state.isSearchResult ? state.searchPageState : state.listPageState;
const filterOptions = currentPageState?.filterOptions || {};
@@ -193,12 +193,9 @@ export const useListStore = create<TennisStore>()((set, get) => ({
const distanceQuickFilter = currentPageState?.distanceQuickFilter || {};
const { distanceFilter, order, district } = distanceQuickFilter || {};
// 优先使用 overrideArea切换城市时传入其次使用 area 状态
// area 会在 userLastLocationProvince 更新时自动同步,所以这里直接使用 area 即可
const areaProvince = overrideArea?.at(1) || state.area?.at(1) || "";
const userInfo = useUser.getState().user as any;
// 始终使用 state.area确保所有接口使用一致的城市参数
const areaProvince = state.area?.at(1) || "";
const last_location_province = areaProvince;
const last_location_city = userInfo?.last_location_city || "";
// city 参数逻辑:
// 1. 如果选择了行政区district 有值使用行政区的名称label
@@ -216,6 +213,8 @@ export const useListStore = create<TennisStore>()((set, get) => ({
// 使用 filterOptions 中的 dateRange
const dateRange: [string, string] = filterOptions?.dateRange || defaultDateRange;
// 构建 searchOption
// 注意province 必须从 state.area 获取,不能依赖 filterOptions 中可能存在的旧值
const searchOption: any = {
...filterOptions,
title: state.searchValue,
@@ -223,7 +222,8 @@ export const useListStore = create<TennisStore>()((set, get) => ({
ntrpMax: filterOptions?.ntrp?.[1],
dateRange: dateRange, // 确保始终是两个值的数组
distanceFilter: distanceFilter,
province: last_location_province, // 使用 province 替代 last_location_province
// 显式设置 province确保始终使用 state.area 中的最新值
province: last_location_province, // 始终使用 state.area 中的 province确保城市参数一致
};
// 只在有值时添加 city 参数
@@ -336,13 +336,14 @@ export const useListStore = create<TennisStore>()((set, get) => ({
},
// 同时更新两个列表接口(常规列表和智能排序列表)
refreshBothLists: async (overrideArea?: [string, string]) => {
// 注意:不再接收 overrideArea 参数,始终使用 state.area
refreshBothLists: async () => {
const state = get();
const { getSearchParams, setListData } = state;
const { getGamesList, getGamesIntegrateList } = await import("../services/listApi");
try {
const searchParams = getSearchParams(overrideArea) || {};
const searchParams = getSearchParams() || {};
// 调用常规列表接口
const listParams = {
@@ -407,11 +408,24 @@ export const useListStore = create<TennisStore>()((set, get) => ({
},
// 获取球局数量
fetchGetGamesCount: async (overrideArea?: [string, string]) => {
// 注意:必须和 games/integrate_list 使用相同的参数构建逻辑,确保数据一致性
// 不再接收 overrideArea 参数,始终使用 state.area
fetchGetGamesCount: async () => {
const state = get();
const { getSearchParams } = state;
const params = getSearchParams(overrideArea) || {};
console.log("fetchGetGamesCount 参数:", { overrideArea, params: JSON.stringify(params) });
const searchParams = getSearchParams() || {};
// 使用和 games/integrate_list 相同的参数构建逻辑
const params = {
...searchParams,
order: "", // 和 integrate_list 保持一致
seachOption: {
...searchParams.seachOption,
isRefresh: true, // 和 integrate_list 保持一致
},
};
console.log("fetchGetGamesCount 参数:", { area: state.area, params: JSON.stringify(params) });
const resData = (await getGamesCount(params)) || {};
const gamesNum = resData?.data?.count || 0;
console.log("fetchGetGamesCount 结果:", gamesNum);
@@ -527,10 +541,13 @@ export const useListStore = create<TennisStore>()((set, get) => ({
});
// 使用 Promise.resolve 确保状态更新后再调用接口
Promise.resolve().then(() => {
// 先调用列表接口,然后在列表接口完成后调用数量接口
Promise.resolve().then(async () => {
const freshState = get(); // 重新获取最新状态
// 传入当前的 area确保接口请求的地址与界面显示一致
freshState.fetchGetGamesCount(freshState.area);
// 先调用列表接口
await freshState.getMatchesData();
// 列表接口完成后,再调用数量接口
await freshState.fetchGetGamesCount();
});
},
@@ -548,16 +565,18 @@ export const useListStore = create<TennisStore>()((set, get) => ({
});
// 使用 Promise.resolve 确保状态更新后再调用接口
Promise.resolve().then(() => {
// 先调用列表接口,然后在列表接口完成后调用数量接口
Promise.resolve().then(async () => {
const freshState = get(); // 重新获取最新状态
freshState.getMatchesData();
// 传入当前的 area确保接口请求的地址与界面显示一致
freshState.fetchGetGamesCount(freshState.area);
// 先调用列表接口
await freshState.getMatchesData();
// 列表接口完成后,再调用数量接口
await freshState.fetchGetGamesCount();
});
},
// 清空综合筛选选项
clearFilterOptions: () => {
clearFilterOptions: async () => {
const state = get();
const { getMatchesData, fetchGetGamesCount } = state;
@@ -566,8 +585,10 @@ export const useListStore = create<TennisStore>()((set, get) => ({
filterCount: 0,
pageOption: defaultPageOption,
});
getMatchesData();
fetchGetGamesCount();
// 先调用列表接口
await getMatchesData();
// 列表接口完成后,再调用数量接口
await fetchGetGamesCount();
},
// 加载更多数据
@@ -616,8 +637,10 @@ export const useListStore = create<TennisStore>()((set, get) => ({
if (!isSearchData) {
return;
}
await fetchGetGamesCount();
// 先调用列表接口
await getMatchesData();
// 列表接口完成后,再调用数量接口
await fetchGetGamesCount();
},
// 更新store数据

View File

@@ -111,11 +111,11 @@ export interface ListActions {
getSearchHistory: () => Promise<void>;
clearHistory: () => void;
searchSuggestion: (val: string) => Promise<void>;
getSearchParams: (overrideArea?: [string, string]) => Record<string, any>;
getSearchParams: () => Record<string, any>;
loadMoreMatches: () => Promise<void>;
initialFilterSearch: (isSearchData?: boolean) => void;
setListData: (payload: IPayload) => void;
fetchGetGamesCount: (overrideArea?: [string, string]) => Promise<void>;
fetchGetGamesCount: () => Promise<void>;
getCurrentPageState: () => { currentPageState: any; currentPageKey: string };
updateCurrentPageState: (payload: Record<string, any>) => void;
updateDistanceQuickFilter: (payload: Record<string, any>) => void;
@@ -123,7 +123,7 @@ export interface ListActions {
getCityQrCode: () => Promise<void>;
getDistricts: () => Promise<BubbleOption[]>; // 新增:获取行政区
updateArea: (payload: [string, string]) => void;
refreshBothLists: (overrideArea?: [string, string]) => Promise<void>;
refreshBothLists: () => Promise<void>;
}
export interface IPayload {