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This commit is contained in:
@@ -1,5 +1,5 @@
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import { useState, useEffect } from "react";
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import { View, Text, ScrollView, Image } from "@tarojs/components";
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import { View, Text, ScrollView, Image, Input } from "@tarojs/components";
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import { Avatar } from "@nutui/nutui-react-taro";
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import { withAuth, EmptyState } from "@/components";
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import commentService, { CommentActivity } from "@/services/commentService";
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@@ -9,6 +9,7 @@ import "./index.scss";
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// 评论/回复类型定义
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interface CommentReplyItem {
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id: number;
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user_id: number;
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user_avatar: string;
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user_nickname: string;
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action_type: "comment" | "reply"; // 评论了你的球局 / 回复了你的评论
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@@ -24,6 +25,10 @@ const CommentReply = () => {
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const [commentList, setCommentList] = useState<CommentReplyItem[]>([]);
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const [loading, setLoading] = useState(false);
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const [refreshing, setRefreshing] = useState(false);
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const [showReplyInput, setShowReplyInput] = useState(false);
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const [replyTarget, setReplyTarget] = useState<CommentReplyItem | null>(null);
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const [replyContent, setReplyContent] = useState("");
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const [inputFocus, setInputFocus] = useState(false);
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useEffect(() => {
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getCommentReplyList();
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@@ -32,18 +37,19 @@ const CommentReply = () => {
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// 获取评论和回复列表
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const getCommentReplyList = async () => {
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if (loading) return;
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setLoading(true);
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try {
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const res = await commentService.getMyActivities({
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page: 1,
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pageSize: 20,
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});
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if (res.code === 0 && res.data) {
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// 映射数据
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const mappedList = res.data.rows.map((item: CommentActivity) => ({
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id: item.id,
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user_id: item.user?.id || 0,
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user_avatar: item.user?.avatar_url || "",
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user_nickname: item.user?.nickname || "匿名用户",
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action_type: item.type === "reply" ? "reply" as const : "comment" as const,
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@@ -54,7 +60,7 @@ const CommentReply = () => {
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activity_id: item.game_id,
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activity_title: item.game?.title || "",
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}));
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setCommentList(mappedList);
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}
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} catch (e) {
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@@ -71,14 +77,14 @@ const CommentReply = () => {
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// 格式化时间显示
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const formatTime = (timeStr: string) => {
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if (!timeStr) return "";
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const date = new Date(timeStr);
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const now = new Date();
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const diff = now.getTime() - date.getTime();
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const minutes = Math.floor(diff / (1000 * 60));
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const hours = Math.floor(diff / (1000 * 60 * 60));
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const days = Math.floor(diff / (1000 * 60 * 60 * 24));
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if (minutes < 60) {
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return `${minutes}分钟前`;
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} else if (hours < 24) {
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@@ -95,18 +101,83 @@ const CommentReply = () => {
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};
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// 处理回复
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const handleReply = (item: CommentReplyItem) => {
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console.log("回复:", item);
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// TODO: 跳转到回复页面或弹出回复框
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const handleReply = (e: any, item: CommentReplyItem) => {
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e.stopPropagation(); // 阻止事件冒泡
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setReplyTarget(item);
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setShowReplyInput(true);
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setInputFocus(true);
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setReplyContent("");
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};
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// 处理点击球局
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const handleGameClick = (gameId: number) => {
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// 处理点击评论项(跳转到球局详情)
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const handleCommentClick = (item: CommentReplyItem) => {
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Taro.navigateTo({
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url: `/game_pages/detail/index?id=${gameId}`,
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url: `/game_pages/detail/index?id=${item.activity_id}&message_id=${item.id}`,
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});
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};
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// 处理点击用户(跳转到个人页)
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const handleUserClick = (e: any, userId: number) => {
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e.stopPropagation(); // 阻止事件冒泡
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Taro.navigateTo({
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url: `/user_pages/other/index?user_id=${userId}`,
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});
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};
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// 发送回复
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const handleSendReply = async () => {
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if (!replyContent.trim() || !replyTarget) {
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Taro.showToast({
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title: "请输入回复内容",
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icon: "none",
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duration: 2000,
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});
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return;
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}
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try {
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// TODO: 调用回复接口
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// await commentService.replyComment(replyTarget.id, replyContent);
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Taro.showToast({
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title: "回复成功",
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icon: "success",
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duration: 2000,
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});
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// 关闭输入框
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setShowReplyInput(false);
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setReplyTarget(null);
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setReplyContent("");
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setInputFocus(false);
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// 刷新列表
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getCommentReplyList();
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} catch (e) {
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Taro.showToast({
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title: "回复失败",
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icon: "none",
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duration: 2000,
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});
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}
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};
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// 取消回复
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const handleCancelReply = () => {
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setShowReplyInput(false);
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setReplyTarget(null);
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setReplyContent("");
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setInputFocus(false);
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};
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// 输入框失去焦点
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const handleInputBlur = () => {
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// 延迟执行,避免点击发送按钮时输入框先失焦导致发送失败
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// setTimeout(() => {
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// handleCancelReply();
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// }, 200);
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};
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// 处理返回
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const handleBack = () => {
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Taro.navigateBack();
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@@ -120,10 +191,11 @@ const CommentReply = () => {
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page: 1,
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pageSize: 20,
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});
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if (res.code === 0 && res.data) {
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const mappedList = res.data.rows.map((item: CommentActivity) => ({
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id: item.id,
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user_id: item.user?.id || 0,
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user_avatar: item.user?.avatar_url || "",
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user_nickname: item.user?.nickname || "匿名用户",
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action_type: item.type === "reply" ? "reply" as const : "comment" as const,
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@@ -134,7 +206,7 @@ const CommentReply = () => {
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activity_id: item.game_id,
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activity_title: item.game?.title || "",
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}));
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setCommentList(mappedList);
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}
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} catch (e) {
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@@ -151,26 +223,36 @@ const CommentReply = () => {
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// 渲染评论/回复项
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const renderCommentItem = (item: CommentReplyItem) => {
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const actionText = item.action_type === "comment" ? "评论了你的球局" : "回复了你的评论";
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return (
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<View className="comment-item" key={item.id}>
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<View
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className="comment-item"
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key={item.id}
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onClick={() => handleCommentClick(item)}
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>
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<View className="comment-left">
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<Avatar
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className="user-avatar"
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src={item.user_avatar || "https://img.yzcdn.cn/vant/cat.jpeg"}
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size="48px"
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onClick={(e) => handleUserClick(e, item.user_id)}
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/>
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<View className="comment-content">
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<Text className="user-nickname">{item.user_nickname}</Text>
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<Text
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className="user-nickname"
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onClick={(e) => handleUserClick(e, item.user_id)}
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>
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{item.user_nickname}
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</Text>
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<View className="action-row">
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<Text className="action-text">{actionText}</Text>
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<Text className="time-text">{formatTime(item.time)}</Text>
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</View>
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<Text className="comment-text">{item.content}</Text>
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{/* 如果是回复,显示被回复的评论 */}
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{item.action_type === "reply" && item.original_comment && (
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<View className="original-comment">
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@@ -178,24 +260,23 @@ const CommentReply = () => {
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<Text className="original-text">{item.original_comment}</Text>
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</View>
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)}
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{/* 回复按钮 */}
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<View className="reply-button" onClick={() => handleReply(item)}>
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<Image
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className="reply-icon"
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src={require('@/static/message/reply-icon.svg')}
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<View className="reply-button" onClick={(e) => handleReply(e, item)}>
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<Image
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className="reply-icon"
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src={require('@/static/message/reply-icon.svg')}
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/>
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<Text className="reply-text">回复</Text>
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</View>
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</View>
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</View>
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{/* 右侧球局图片 */}
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<Image
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className="activity-image"
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src={item.activity_image}
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<Image
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className="activity-image"
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src={item.activity_image}
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mode="aspectFill"
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onClick={() => handleGameClick(item.activity_id)}
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/>
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</View>
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);
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@@ -227,7 +308,7 @@ const CommentReply = () => {
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{commentList.length > 0 ? (
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<View className="comment-list">
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{commentList.map(renderCommentItem)}
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{/* 到底了提示 */}
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<View className="bottom-tip">
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<Text className="tip-text">到底了</Text>
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@@ -237,6 +318,46 @@ const CommentReply = () => {
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<EmptyState text="暂无评论和回复" />
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)}
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</ScrollView>
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{/* 回复输入框 */}
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{showReplyInput && replyTarget && (
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<>
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{/* 遮罩层 */}
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<View className="reply-mask" onClick={handleCancelReply}></View>
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<View className="reply-input-container">
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<View className="reply-input-wrapper">
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<View className="input-row">
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<Input
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className="reply-input"
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type="text"
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placeholder={`回复 ${replyTarget.user_nickname}`}
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value={replyContent}
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focus={inputFocus}
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adjustPosition={true}
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cursorSpacing={30}
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holdKeyboard={false}
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onInput={(e) => setReplyContent(e.detail.value)}
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onBlur={handleInputBlur}
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confirmType="send"
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onConfirm={handleSendReply}
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/>
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<View className="input-actions">
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<View
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className={`send-btn ${replyContent.trim() ? 'active' : ''}`}
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onClick={handleSendReply}
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>
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<Image
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className="send-icon"
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src={require('@/static/message/send-icon.svg')}
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/>
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</View>
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</View>
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</View>
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</View>
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</View>
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</>
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)}
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</View>
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);
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};
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